How to tame the HiPPO

Written by
Omer Frank
Published on
January 11, 2026

We have all been in that meeting.

You have done the research. You have crunched the numbers. You have a slide deck full of user interviews that point clearly in one direction. You feel ready.

Then the boss walks in.

They look at the data for about thirty seconds, lean back in their chair, and say something like, "My gut tells me users actually want a blue button, not a red one."

And just like that, the air leaves the room. The data goes out the window. The roadmap changes.

This is the HiPPO effect. It stands for the Highest Paid Person’s Opinion.

The problem with the HiPPO isn't that leaders are bad or malicious. It is that we often mistake seniority for certainty. We assume that a bigger paycheck equals a better crystal ball. But in product development, intuition is just a guess wrapped in a fancy job title.

When the loudest voice wins, innovation becomes a guessing game. To build products people actually want, we have to shift from a hierarchy of authority to a hierarchy of evidence.

Here is how you can tame the HiPPO without getting fired.

1. Anonymous ideation

The quickest way to neutralize a HiPPO is to take their name tag off the idea.

In a typical meeting, people self-censor. If the CEO speaks first, everyone else adjusts their opinion to align with the boss. It is human nature. We want to be safe. We want to agree with the person who signs our checks.

To fix this, stop brainstorming out loud. Start brainwriting.

This is a core part of how we work. Everyone writes their ideas down on digital sticky notes or index cards silently. No talking. No pitching.

Why does this work? Because a digital sticky note from a junior intern looks exactly the same as a sticky note from the founder.

When you put all those ideas on a wall, nobody knows who wrote what. You judge the idea on its own merit, not the salary of the author.

Once the ideas are up, use anonymous dot voting. Create a heat map of interest before any verbal lobbying begins. By the time the HiPPO realizes their idea did not get any votes, the team has already democratically selected a better path.

2. The facilitator as the evidence enforcer

You cannot expect a junior designer to stand up to a VP of Product and say, "I think you are wrong." That is a career-limiting move.

That is why you need a facilitator.

Ideally, this is an outsider or someone with enough political capital to be neutral. The facilitator is the only person in the room without a reporting line to the HiPPO. They are not just a timekeeper. They are the bodyguard of the scientific method.

When a leader makes a bold assertion based on a hunch, the facilitator steps in.

They do not say, "You are wrong."

They use neutral prompts like, "That is a strong starting point. What existing user research are we anchoring that in?" or "That is an interesting assumption. Let’s move that to the 'Risks' column until we have data."

This protects the quiet experts. It ensures your data scientists and UX researchers do not get talked over by charisma. The facilitator levels the playing field so the best argument wins, not the loudest voice.

3. Turning opinions into experiments

The goal isn't to silence the HiPPO. It is to de-bias them.

You do this by changing the language of the room. You stop talking about "opinions" and start talking about "hypotheses."

When a HiPPO insists on a feature, do not fight them. Reframe it. Tell them, "Okay, let’s test that."

Use a hypothesis template:
We believe [Action] will result in [Outcome], and we will know we are right when we see [Metric].

Now, it is not an argument. It is an experiment.

This allows you to introduce "Kill Criteria." Before you launch or build anything, agree on what failure looks like. If the experiment does not hit the metric you agreed on, the project is paused or pivoted.

When the data comes back negative, you do not have to be the bad guy who says "I told you so." The data is the bad guy. You are just the messenger.

One Sprint answers the HiPPO problem

I have run countless workshops and sprints over the years. And I have to be honest about something I have seen way too often.

I have seen Design Sprints technically "succeed" on paper. We went through the motions. We made the map. We sketched. We prototyped.

But the HiPPO problem was never actually solved.

The facilitator was too afraid to challenge the leader. The voting was swayed because the boss pointed at a sketch and smiled. The "decider" vote was used to steamroll the team's logic.

At the end of the day, the HiPPO problem still existed. The team just spent five days building the boss's bad idea faster.

That is heartbreaking. It is a waste of talent and time.

We built One Sprint to stop this.

One Sprint is not just a workshop; it is a culture shift in a box. We baked these strategies—anonymous ideation, evidence enforcement, and hypothesis testing—directly into the DNA of the process.

It forces the HiPPO to play by the same rules as everyone else. It creates a safe container where the intern can beat the CEO if their idea is better. It removes the ego from the equation so you can focus on the user.

If you are tired of building things just because a loud voice told you to, it might be time to change how you work.

Consider taking the One Sprint workshop. Let’s build something that actually works.

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